![]() ![]() Mineral patches could also be stacked for "Fastest Map Ever" maps so multiple workers could mine from the same spot. You could have several of the same type of neutral structure blocking a path so you'd have to destroy all of the before moving a land unit through(splash attacks from units like Siege Tanks and Lurkers could help damage all the structures at once). Stacked assets: Multiple of the same asset could be stacked into the same spot. Structures like neutral Creep Colonies and Hatcheries could also be used to start the map out with Creep meaning that Zerg structures could be buld on those spots but other races would have to destroy the structure and then wait for the Creep to vanish before building there. But sometimes a standard structure would be used, most infamously a Command Center that could be infested by a Queen. Most mapmakers preferred to use campaign-only structures like Cerebrates, Psi-Disruptors, or Stasis Cells so the neutral structures were easily distinguished from player structures. They could block a path or the ideal position for an expansion forcing players to wait to make use of those spots until they had enough firepower to destroy the structures. Neutral buildings: Mapmakers started adding neutral buildings to serve as barriers much like rocks and debris in Starcraft II. One of the big features patched into Starcraft Remastered after release was to add ramp assets that made for much better looking wide and north-facing ramps. These patched together ramps also allowed for ramps to be as wide as the mapmaker wanted. Tiles were patched together to create ramps that went down from south to north. This made it impossible for maps to be close to symmetrical. Wide and north-facing ramps: Originally ramps were a set size and could only go down from north to south. Here are some neat concepts that you may have seen in modern ladder and esports maps: Currently ScmDraft 2 is the most popular map editor for Brood War and Remastered. They started adapting the assets to create a lot of map features that weren't originally available. Starcraft: Brood War mapmakers gave up on Blizzard's StarEdit map editor a long time ago. r/wow /r/diablo /r/hearthstone /r/heroesofthestorm /r/overwatch Same- and similar-topic submissions that exceed 4 per top 25 Promotional submissions that exceed "2 per 1 per 1"ĭuplicate results posts for the same individual match will be removed. To hide spoilers use format: (/spoiler) ( details)ĭeceptive links to shock sites, malware, etc Green verification check mark guide and verified users list Use the "Filters" menu across the top to tailor the content here. ![]()
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